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The final AION 2 Launch Scale Test ended on September 18, giving players a short break before the official global release. Since all test progress will be wiped, there is little reason to keep grinding temporary characters or equipment. The better use of this time is preparing your launch routine, checking your client, and deciding what you want to accomplish during the first few days. Aion 2 Items will become important once real progression begins, but preparation should start with the basics.
The test was also useful for trying different classes and learning how the global version feels. If you already found a class you enjoy, this is a good time to settle on it instead of constantly changing based on early opinions. Aion 2 Items can become part of your progression later, while the first few hours should focus on learning your class, completing quests, and understanding the new economy.
Steam players who participated in the Launch Scale Test should uninstall the separate Playtest App before the official release. The launch version uses a different client, while PURPLE players do not need to remove their launcher setup in the same way.
It is also worth checking your available storage now. A large MMO client can take time to download, especially when many players are trying to access the servers around launch. Watch for official preload information and download the client as soon as it becomes available.
You can also use this time to update your graphics drivers, check your preferred settings, and make sure your account is ready before the servers open.
AION 2 has two major entry points. Advanced Access begins on September 30 for eligible Founder's Pack owners, while the global free-to-play launch arrives on October 5.
That difference can matter if you are planning to play with friends. Advanced Access players will have several days to create characters, establish groups, explore the economy, and work through early progression before the wider player base arrives.
Players waiting for October 5 can simply enter when the standard global service opens. If you have a regular group, discussing everyone's schedule before launch can make the opening days much easier to organize.
The scale test gave players a practical chance to try the launch classes. Now is a good time to decide which one you actually enjoyed.
Do not choose a class only because it appeared powerful during a short testing period. A class that feels comfortable is usually easier to stick with through a long leveling process. Consider whether you prefer dealing damage, supporting teammates, controlling enemies, or playing more independently.
The global version also includes balance adjustments compared with other regional versions. Older guides can still be useful, but players should pay attention to the actual skills and systems available in the global client.
One common mistake in a new MMO is spending everything as soon as it becomes available.
Kinah will be useful for various progression costs, including skills, crafting, and equipment-related expenses. Early income may look comfortable at first, but those costs can increase as your character develops.
Enhancement materials deserve similar attention. Not every leveling item needs heavy investment, especially if you expect to replace it soon. Keeping valuable resources in reserve gives you more flexibility later.
The level 45 progression point is particularly important for long-term gear planning, so avoiding unnecessary upgrades early can make the transition easier.
The first few days of a new MMO economy can be unpredictable. Players want materials immediately, but supply is still limited. This combination can push prices higher than they may be later.
If an item is not urgently needed, consider waiting before spending a large amount of currency. As more players complete dungeons, gather materials, and learn the economy, prices should become easier to judge.
The marketplace can change quickly during a new launch, so learning normal prices before making large purchases is a useful habit. Early demand does not always reflect the long-term value of an item.
The main story will naturally be the focus for most players, but side quests can provide useful progression resources.
Original Quests can reward Dvenian Crystals, which are important for passive skill tree progression. Skipping every side objective simply to level faster may save time initially, but it can also leave you short of resources later.
A practical approach is to complete useful side quests while you are already in the area. This avoids unnecessary backtracking and lets you progress several systems at once.
AION 2 has a large world, so movement can consume a surprising amount of time during leveling.
When instant teleportation is available during main story quest chains, use it. There is little benefit in manually crossing the map when the game provides a faster option.
Saving a few minutes on individual quests might not seem important, but those minutes add up during a long leveling session.
The first week should be about establishing a strong foundation rather than rushing every system. Prepare your client, choose a class, coordinate your launch schedule, and learn how the economy works before making expensive decisions.
For players checking Aion 2 Items for sale, patience is useful during the opening days. Marketplace supply will change as more players begin gathering, crafting, and completing dungeons, so an item that looks expensive on launch day may become easier to obtain later.
Once the global servers open, steady progression will matter more than copying someone else's exact route. The test has already given players useful information, and now the goal is to turn that experience into a smoother launch.

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